* Added a timer to verbose mode so it's more clear how long polling updates take. This mod is not opted-in to receive Donation Points. Author last seen November 2020. Added child naming for male players when an NPC gives birth. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Cravings Lipsync, MFGFix) * Added trimesters with corresponding magic effects. The adults will randomly be given a combat class (warrior or mage). Some may recall when I asked about suggestions for a pregnancy mod rewrite. * Added location-based father selection. Join Now! * Added patches for Hearthfire Multiple Adoptions. *See FAQ for questions regarding this and MME. You currently have javascript disabled. You have to be logged in to download files. Welcome to Schaken-Mods I'm using vanilla idles; if someone wants to create an awesome yet tasteful animation for Oldrim and SSE, you're welcome to do so and I'd be very appreciative. An add-on for Fertility Mode, Fertility Adventures adds dialogue and quests to NPCs who become pregnant. However, no spawns will occur; instead the baby will be removed. * Added stamina and magicka buffs during the ovulatory phase. * Improved loading performance of the tracking MCM page. Copyright 2023 Robin Scott. Though I found this to be inconsistent as well and haven't yet identified why. Automated insemination only occurs if the man and woman are in the same location the last time the player visited it (eg. The player must own at least one Hearthfire-compatible house. * Fixed a minor annoyance where children are spawned prior to the adoption check. Requirements: None. * Fixed a bug with the Flower Girls patch not working. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. .something is overwriting the _JSW_BB_Utility script. When only spawn is enabled, the child actor will be teleported to Whiterun and sandbox around. These Events will be updated with new/different effects as the mod evolves. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Fertility Mode is great, but it hasn't really had an equivalent for the BeeingFemale Animation addon in LE, to add more comprehensive effects of pregnancy in Skyrim Special Edition. The other one is: WIP - Fertility Adventures SE 0.22 https://www.loverslab.com/files/file/14329-wip-fertility-adventures-se/. Q: Are there any other changes that have been made? When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. * Tweaked the female widget to show trimesters instead of generic pregnancy. Install this patch with SexLab. This is VERY EARLY WIP Still. Conditional Dialogue - Tie appropriate dialogue lines to events! * Removed Hearthfire Multiple Adoptions from the base versions. Copyright 2023 Robin Scott. WIP - Adds child spawning, adoptions, and growth into adult followers after birth. Child naming is now in place and enabled by default on new saves. Dynamic Visual Effects * Fixed a minor bug where insemination status in the widget is not immediately updated after drinking a washout potion. * Added baby kicking sounds/notifications starting on the second trimester. Fixed issue with Serana repeating her anouncemnt over and over. Vinfamy, for placing climax hooks into SexLab SE at my request. * Moved SexLab guts to the compatibility script. * Added a verbose notification for birth. * Added stamina and magicka buffs during the ovulatory phase. The player must not have reached the Hearthfire adoption limit (2 in vanilla, 6 with the Hearthfire Multiple Adoptions mod). Now the baby's health will drop by 1% per hour after a full day of no sleep, giving the player a 5 day and 4 hour window to get some sleep. Everyone who offered feedback and suggestions. The spell can be added or removed from the MCM. SexLab orgasm events are natively supported, but this patch will enable SexLab gender preferences for actor tracking. The player must not be in their home at the time of spawning. * Fixed a bug where cycle magic effects only applied when the widget was visible. * Added an insemination event hook for other mods to use. Hopefully this corrects a weird bug in certain areas. I'm using vanilla idles; if someone wants to create an awesome yet tasteful animation for Oldrim and SSE, you're welcome to do so and I'd be very appreciative. * Tweaked the widget's verbiage to better reflect the displayed data. * Separated NPC and PC automatic insemination so they can be toggled and run independently. * Added display of back-end timer metrics to the debug MCM page to get a better feel of the actor's current status. The one line I had to make with XVA-Synth sounds like crap. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Fertility Adventures LE - spanish translation. * Fixed a bug in SexLab gender detection with creatures. Don't get scared, this mod is not sexual despite being in LoversLab. When training is enabled, the child will automatically be added to a list of summonable adult NPCs. Added two new events: FertilityModePlayerBirthComplete and FertilityModeNpcBirthComplete to signify when all core logic is done (so extensions can use the information without order of operations issues). ->. Fertility mode uses a skewed average to determine features from a combination of traits from the male & female parents (or female & female, it is Skyrim) CHIMinyCricketMods 2 yr. ago By default, Fertility Mode uses the race of the mother to determine the race of the child. Vioxsis, for conversion efforts of the model and textures for use in Skyrim. * Simplified cycle configuration so users only need to select the length of the cycle. * Tweaked the widget to properly show accurate more fertility with the new egg mechanic. * Added baby sounds for the player when a baby item is equipped. * When spawning is enabled, NPC babies not related to the player will respect the setting. * Added an exclusion check for spouses in the automated random insemination. This version is dependent on TKAA (Episodes 2, 3, or Directors Cut). Spoiler DarkRavenGamer13 wrote: Im playing in Skyrim vr and it works but when I get to the name your child screen Im unable to type or exit the screen how do I bypass this?GXSirus wrote: Im having the same issue and I tried the mouse menu fix, but it didnt work. Emergency bug fix: Fixed broken cycle tracking from version 1.4.9. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Frankly, this is fantastic. All assets may be used with permission other than the models and textures. Jug of Milk) during recovery. Update * Tweaked the baby health reduction to be far less punishing. You can read Subhumans clarification: Those are actually all optional. * Added a spell that detects fertility and pregnancy. Q: Has everything from BFAP been converted over? Edited by r0ck7y, 22 October 2017 - 10:49 pm. All rights reserved. When adoption is enabled, the child will be automatically adopted if the following are true: a Hearthfire-compatible home is owned, the home has free child beds, there are available remaining slots for adoption, and the player is not currently in the target home. He has recently added a feature where 2 NPCs who are romantically related have a child, and this current child spawns and has routines. Erm. Due to quest and property changes, a new game (or a cleaned save) is required. The core mod is about the fertility cycle and pregnancy, with event hooks that can extend it into subsequent goals of after birth and family building. This update will require a new game or a cleaned save. * Added an actor black list for known bogus actors that should never be tracked. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. * Excluded ghosts from mother and father tracking. From there the child can be adopted through dialogue. For more information, please see our * Added optional labor animations. * Added an actor black list for known bogus actors that should never be tracked. * Fixed a bug with forced gender selection where it applied to all actors. This file was automatically generated by Mod Organizer.-Skyrim Wayshrines - Immersive Fast Travel - SWIFT SE-Smooches of Skyrim-Proudspire Manor TNF Beds Plus . Almost complete rewrite and retooling of everything * Fixed a confusing log message concerning game day. Permissions: * Separated NPC and PC automatic insemination so they can be toggled and run independently. Note: A new game or cleaned save will be required for upgrades to 3.0.0. * Added mother and father locations in the tracking and debug MCM pages. * Added a lock so a male NPC can only randomly inseminate once per polling cycle. I messed up something behind the scenes. Install this patch with SexLab (*not* SexLab Light SE). i did noticed the wording changed from Fertility Mode* to Fertility_Mode, 1)force gender -> female (as i'm playing a female player character). * Increased pregnancy and recovery durations to 365 days. A: I don't think so. * Tweaked the ovulation formula to correct a fencepost error throwing off the expected ovulation day. It's complete enough to play with and is upgrade-safe from version 2.4.0, but may not reflect all of the changes that ultimately make it into the official 2.5.0 build. * Added spawns for a spouse where the player is not the father. PMS). Install hundreds of mods with the click of a button. * Tweaked the widget during pregnancy to better match a regular cycle (the progress bar reflects duration rather than baby health, and health is a number in the text). * Tweaked the widget during pregnancy to better match a regular cycle (the progress bar reflects duration rather than baby health, and health is a number in the text). * Updated IsConceptionPossible with more precise fertility percentages based on egg availability, amount of sperm, and time. Q: Why No MME compatibility/Why Lactis and not MME? The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. New comments cannot be posted and votes cannot be cast. * Added event locks to avoid double firing labor and child spawns. Soft Requirements: * Fixed a bug where sperm life and cycle duration were linked in the MCM. * Added a three hour pause before any insemination could result in a pregnancy. This is probably the thing that will keep this mod in "WIP" for the longest. The mod will auto-detect if these are present and use them accordingly. Sorry BHUNP Users.) The powerful open-source mod manager from Nexus Mods. * Tweaked the widget's verbiage to better reflect the displayed data. * Added a percentage slider for insemination chance when sleeping with a spouse. * Added a configuration item for the duration of labor. Only shows the player and any women the player has inseminated or impregnated. Added minimalist Angi support. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Do not ask me to make content involving bestiality, tentacles, rape, BDSM, futa, cuckoldry or other specific fetish content. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Fixed issue with quest aliases not filling and preventing Ysolda's quest from starting. * Added a conception mod event for third party mod usage. * Cycles enhanced to include an egg mechanic. Taking those suggestions into consideration, as well as lessons learned in the precursor mod, I finished the core mod and published it last night. But he's not really polished and finished. Added a new add-on for unique children, featuring a unique son who will be born from Angi if the player is the father. * Added child race selection (mother, father, random). * Updated the widget with more precise fertility percentages based on egg availability, amount of sperm, and time. * Added a player only option for tracking. 3T Fetal Flutter - ISM, Damage Stamina and Magicka, Sound and Facial Expressions (w/SSL installed) * Minor tweaks to improve the user experience. The only issue I could possibly complain about is that everyone seems to be knocking everyone up - ie no major issues. I haven't forgotten the suggestions, of course, the core is designed to be extensible with those suggestions in mind. * Fixed a bug in SLIF scaling that caused bellies and breasts to never shrink to their original size. Due to other commitments, I can't promise any "bugfix timelines", but I will add problems to my list of "things to look into". Consider this the most "work in progress" feature at this moment. RS Children is less daunting and more daunting at the same time. * Fixed a bug where cycle magic effects only applied when the widget was visible. FactionRank 54 implies pregnancy is ~54% complete), and the functions that update pregnancy have unique FM+ - Immersive Effects paths thanks to integration into FM+ - Fixes and Tweaks. I don't know if there's any incompatibility between this and MME (I don't have it installed right now), but if anyone's willing to test that would be a big help! * Fixed a bug in SexLab gender detection with creatures. The mother's race must have a supported actor (all of the vanilla races are supported). Almost complete rewrite and retooling of everything * Fixed a confusing log message concerning game day. New Events Because she's a hermit living alone in the woods (and not a follower or potential spouse) I took her dialogue in a different direction. Install this patch to include Hearthfire Multiple Adoptions support. When adoption is enabled, the child will be automatically adopted if the following are true: a Hearthfire-compatible home is owned, the home has free child beds, there are available remaining slots for adoption, and the player is not currently in the target home. However, modder subhuman0100 has added a number of features in his Fertility Mode v3 Fixes and Tweaks mod https://www.nexusmods.com/skyrimspecialedition/mods/46820/?tab=posts&BH=0 Apart from fixing various bugs and fixing MCM menus. Fertility Mode is great, but it hasn't really had an equivalent for the BeeingFemale Animation addon in LE, to add more comprehensive effects of pregnancy in Skyrim Special Edition. Marakiir lives with Dinya and Maramal in the Temple of Mara in Riften.Dinya no longer sleeps in her own bed. * Tweaked start and stop days for the cycle phases to be more consistent with each other. * Minor reorg and verbiage tweaks to the MCM. If either of those are in your journal then you need to reload a save from before that (before you've taken a preg test or had the waking up scene), otherwise their quests will broken and unfixable. CBBE 3BBB Amazing (Due to Lactis being a hard reqirement ATM, this is the only option until that mod gets more body compatibility. * Limited automatic insemination to one at a time. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I want a mod that gives healthfire compatible chdren that can grow up ( https://www.nexusmods.com/skyrimspecialedition/mods/24826?tab=files ) but none of the pregnancy mods tie into this mod. Fixed a bug with birth records not properly being generated for male players. * Added event locks to avoid double firing labor and child spawns. Install this patch for Hearthfire Multiple Adoptions *and* SexLab gender support. Supported Females: Aela, Lydia, Mjoll, Jenassa, Serana, Ysolda (more to come), Supported Males: Vilkas, Farkas, (more to come). * Added a debug MCM feature to force baby growth without waiting for the timer. I want to know, did I simply misinstall something that would allow regular child dialogue or is what I want simply non existant in these mods or any mod? Mara Lightfeather, for assistance gaining permission to the baby model. * Added a debug MCM feature where an actor can be blocked from tracking updates. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The new cycles are based on 7 day intervals ( 7, 14, 21, and 28 ), and all of the other underlying settings are applied automatically. Falk gets Bryling pregnant: it's pretty much what the name imples. required by Fertility Mode v3 fixes and Tweaks. Oddly distanced insemination will still occur if both actors are in an unnamed location. programs like bodyslide aren't responsible for making it work, there is a picture guide that is pretty easy to follow just the last picture can throw some people (dont uninstall the mod like it shows) and if you did it right it will happen in increments not over seconds (poor first test gerdur had a well "newby mistake" that provide a very long set of laughter). The best cycle of them all do Beeing Female have since it actually mimic the natural, Fertility Mode copies that but heavy simplified. * Tweaked the ovulation, conception, and fertility formulas to be more consistent. * Modified the fertility potion to induce ovulation for its duration. * Separated SexLab and HMA code into a new script file to limit patch updates. * Added mother and father locations in the tracking and debug MCM pages. ), Explicit Content!Dont mind? * Retooled ovulation to occur on a specific day rather than randomly. If you've been having issues with them, please check you quest journal for a quest called "A Date With a Barbarian" or "A Lost Wold Pup". Subscribe to a membership to remove them! * Washout potions have been re-added, as with other potions they can be created at a cookpot. Effect improvements * Added a new filtering option to include non-unique actors. Planned Improvements If you also want SexLab gender support, install the HMA + SexLab patch instead. * Added an option to only track unique men (except when creatures are enabled, because creatures in general are not unique). * Fixed a bug where the player's cycle was reset with Player Only enabled. Read about it in the new section in the mod description. If these checks fail, they will be repeated on the next polling cycle *if* training is not also enabled. * Hopefully corrected the CTD with spawned children in SSE. This mod is about enhancing immersion and role playing in the game, not adult stuff. Vinfamy, for placing climax hooks into SexLab SE at my request. * Added father selection from the debug MCM page. ->, By * Tweaked insemination and impregnation spells to be smarter about father selection. * Added a conception mod event for third party mod usage. and our The Elder Scrolls V: Skyrim Special Edition, I installed body slide and racemenu wich has nioverides files but no scaleing need help fixing it, or there is LLs SLIF ***lab inflation frame work it works with fertility mode and beeing female (little hard to get working but once you figure out how its you never forget), can someone please link me a coathanger mod, my argonian got bregnant, if you're using the pregnancy mod, check with where you got it and it should tell you how to get it to work right. Beeing Female have also full modding support, all is there to download, and it can hold up to atleast 15 pregnant Npc and player at the same time. Welcome to /r/SkyrimMods! * Added trimesters with corresponding magic effects. * Fixed a bug where the father incorrectly changes with a FlowerGirls insemination. * When spawning is enabled, NPC babies not related to the player will respect the setting. Privacy Policy. SFO - Skin Feature Overlays (for Stretchmarks) https://www.nexusmods.com/skyrimspecialedition/mods/20183?tab=files * Added stamina and magicka debuffs during the luteal phase (eg. P.A.I.A (Pregnancy and Inflation animations), Spell Research Patch Compendium Redux 357 patches. 3rd Trimester * Added labor sounds for the player on the last day of pregnancy. Colostrum - Overlay, Sound and Facial Expressions (w/SSL installed) * Fixed a minor annoyance where children are spawned prior to the adoption check. The major, working events from BFAP 1.4 have been converted over, but there's no dialogue, nor is there an MCM to tune mod settings. * Fixed a bug in the debug MCM where belly scaling was not correctly handled on birth and abort. * Tweaked SLIF scaling to use group tags rather than specific morph tags. I expect myself and others to do the same for future changes to this mod, or mods that use any or all of its code. The ads help support this community. As some of you may know, this mod called Fertility mode adds the probability that both player and NPCs can get "pregnant". Hosting this site is not free. :), Oldrim: https://www.nexusmods.com/skyrim/mods/87456, SSE: https://www.nexusmods.com/skyrimspecialedition/mods/13068. * Removed RS support. * Only unique actors will be listed in the tracking list MCM. Adds a menstrual cycle to the women of Skyrim for role play purposes. * Added an option to only track unique women. Both Fertility Mode and BPC hook directly into the Hearthfire adoption system, so unless the Hearthfire scripts panic (not a rare situation, unfortunately), your biological children should behave identically to adopted children. But, if they are installed, then sexual encounters from those mods will be detected, tracked and may result in pregnancy. Description Fertility Mode is great, but it hasn't really had an equivalent for the BeeingFemale Animation addon in LE, to add more comprehensive effects of pregnancy in Skyrim Special Edition.
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